gendarth
Excellent Contributor
www.spartanwarfighters.net
Posts: 301
|
Post by gendarth on Jan 4, 2008 22:37:59 GMT 1
Ok, since we don't have any of our own servers, YET, I wanna take some time to make a suggestion.
On some of the other servers we play on have different rules. How about we establish some of our own rules to abide by on other peoples servers? Sounds like a bad idea at first, but, then when you think about it, it's not that bad of an idea.
Don't you just hate getting baseraped or being violated by a bunnyhopper.
So, let's make some rules that evey member should go and live by.
Thanks for hearing me out.
See ya guys on the Battlefied
|
|
|
Post by swfwebmaster on Jan 6, 2008 19:57:39 GMT 1
|
|
|
Post by swfwebmaster on Jan 6, 2008 20:10:36 GMT 1
This is NOT a list of =SWF= rules.
Here is a list of rules that can be found on some servers:
Commanders have to command No Commanding and flying No Commanding and fighting No Commander No suicide aircraft No artillery No cartillery No C4 on the front of vehicle to ram into other vehicles No C4 on flag poles No C4 circles around control points No claymores near the flag pole No caping flags with helios No spawn killing No vehicle or aircraft stealing No base rapeing No attacking UNCAPS No enemy personnel, except Special Operations in UNCAPS No dolphin diving No dolphin diving with claymores No bunny hopping No running
But, then there is NO RULES this is WAR!!
Here are some server options:
No Vehicles Friendly Fire Off (If you run over your OWN mine, nothing happens)
|
|
|
Post by angrytomass on Apr 15, 2008 18:16:07 GMT 1
OK here's my point of view on this:
I hate servers with hundreds of different rules. The fact is that people take the game way too seriously. Take bunny hopping for example, it is a valid move to avoid enemy fire in the game. OK, so in real life it's not possible, but this isn't real life!!
The same applies to most of the other rules! The only rules I personally feel are valid are no base raping or spawn killing, which is slightly different.
I mean what is a better feeling than rubbing your enemies face into the ground by attacking Uncaps! But, i do think that spawn killing is annoying and unfair as it leaves no opportunity to fight back!
Also, no fighting commander is a good rule. If a person is going to take on the responsibility of being commander, he should at least support his team by managing the commander assets to improve the chance of a victory. There is, however, instances of extreme enforcement of this rule. I have been on servers, played as the commander, been attacked by infantry, and then been kicked just for defending myself.
I mean COME ON! There is always the mutiny option!
The game should be played with as few rules as possible. This way we are playing Battlefield 2 and not some stupid game were u cant take 2 steps without getting kicked!
Let's try not to make this into real life! It isn't and thats that! If it was, I'm sure the military would be over joyed to have video game health meters (life bars)!! Not to mention, the ability to resurrect near dead comrades to 100% health (fighting fit form) with just a small jolt of electricity!!
At the end of the day, I think people who have to rely on loads of rules only need them because they are bad players without much skill and dont like it when someone dolphin dives onto the ground in front of them and shoots them before they get a round off. It's a game. To advance and become skilled in this game, you need to take advantage of all the tricks that are available, otherwise, play single player against the computer if you don't want a challange!
Just my two cents....
=SWF=Angrytom_ass
|
|
ghstrdr060
Great Contributor
No peace in our time. "Once more unto the breach, dear friends."
Posts: 154
|
Post by ghstrdr060 on Apr 18, 2008 5:21:28 GMT 1
Let's be honest - war is hell. While I think you need a few rules, lets not overdue it.
A few of the rules I like and feel we need are:
1. No base rapping - this is just annoying and I usually quit a server that allows this.
2. Commanders cannot fight BUT (as angry mentioned) they can defend themselves / UAV trailer / uplink. While I have just recently started working as a commander, I find it almost impossible to effectively lead squads and fight. Those that are fighting are not focusing on overwatching the entire battlefield and end up not maneuvering units to where they need to be. Come to think of it I've had bosses like that!
3. Keep it civil / watch the language typed into the game - ket's face it kids are playing this game. While I can cuss like a sailor I don't need someone typing into the game what a dumb stupid f&^king c*(ksuck@r I am for running him over with a tank. ITS A GAME! On the VOIP or teamspeak - no problem; we generally know who is on with us.
All the other rules are crap. In combat I have no problem strapping C4 to a vehicle - just turn on the news and see what is going on overseas - VBIEDs are all over the place. If I'm getting shot at I'll jump all over the place if I thought it would help. And you can bet you ass I'll shoot a DRAGON at the enemy if it means taking their life over mine!
Bottomline - there is no such thing as a "friendly fight" - kick'em in the balls if you have to.
Ghost
|
|
|
Post by angrytomass on Apr 18, 2008 8:32:36 GMT 1
I agree with everything the man said!
Well put Ghost!
Now, let's get out there and kick some ass!!!
Angry
|
|
|
Post by sfscriv on Apr 18, 2008 17:06:35 GMT 1
Wow! First, I can't believe I beat =SWF=Angrytom_ass to this thread to post this story.
You are not going to believe this one!
We were fighting together on a couple of different servers. One in particular turned out to have a very responsive admin overwatching. Two things occurred that were excessive enforcement of the server rules:
The first, we laughed about for a long time. This was on the Highway Tampa map at Check Point West. Turns out there was Angry, myself, and another unknown U.S. teammate capturing the flag. The enemy put up a pretty good fight. The initial friendly force effort to gain the flag was by two players. Angry went over the bridge and into the hornets nest head-on in an M1 tank and I made an amphibious river crossing just South of the bridge in a LAV conducting a flanking manuever. The tactics were working great and we were both racking up a body count. I was scrapping along the outer edges cleaning up the dismounts who were going after the tank (Angry) from a stand-off position while Angry was taking out our foe conducting the close-in fight.
In the process of the fight, Angry knowingly got boxed-in with enemy AT mines in the front and back. I moved in to assist capturing the flag and turning my wrench to remove the mines as he scanned for bad guys. As the flag was being turned from MEC to US, the other unknown teammate moved in to speed up the flag capture and grab the MEC LAV equivalent. The other player occupied and moved the MEC armored vehicle about 10 meters.....then, ...... WHAM!!, we both exploded. We both yelled out, "What just happened?" I asked Angry, "Did you move?" He responded, "No!"
By now, the flag was captured and the unknown teammate was speeding toward the bridge. We both looked at our screen for the automatic text message to find just our screen names and "killed" rather than the indentification of the weapon used and the enemy responsible for the kill. This confirmed it was not one of the AT mines around the tank that killed us.
The next message was from the admin, "No stealing enemy vehicles."
You have got to be kidding me! We had just been punished for using a vehicle at a captured flag. That is just wrong in every since of the word. On top of that, to add insult to injury, the guy who stole the vehicle drove-off scott-free while we sat there smuldering. TRUELY UNBELIEVABLE!
This next one was a bit more gray versus the previous black & white enforcement of the server rules. This rule was posted during the map load, "No Attacking Uncaps."
The second, our U.S. team captured all the flags on the map and moved in on the MEC Uncap to press the fight and seal the fate of our adversary.
What is a team to do when all the flags are owned?
Are we suppose to let or beaten foe consolidate, reorganize, have a nice friendly chat in a huddle, and come out fighting effective? My opinion is you follow the spirit of the rule and NOT the letter of the LAW. I think a server with a "No Attack Uncap" rule should permit attacks on the Uncap, if you control all the flags.
WAR is HELL !
|
|
|
Post by angrytomass on Apr 18, 2008 18:23:20 GMT 1
No way!
I was just coming onto this thread to add this story to my already way to long post on this subject! Only to find that you had got there before me!!
I do think this is yet another example of damn server rules!! If I had my way, I would ban the use of them. I think the problem is the abuse of these rules by providing too many people with admin privileges! I was on a server only today that had some jumped up admin on it who was kicking anyone who killed him! And what can you do about it? Nothing! But, move to another server, which is what I did.
I can only hope that when we get our own server and with it admin privileges, we all strive to be fair when playing.
DOWN WITH SERVER RULES!!
'With Great Power, comes great Responsibility.'
Yet another Post from:
=SWF= Angrytom_ass
|
|
|
Post by brusingbruno on Apr 23, 2008 3:35:32 GMT 1
tell you guys the truth i really F@#$ING HATE BunnyHoppers and Dolphin Divers. I mean the only kit that should dolphin dive is support because that is how you get an accurate shot but you can go prone dont just jump up in the air and go prone. I mean there is no reason for a medic to do this he has one of the most accurate guns. I think it is funny when i kill dolphin divers when i am standing straight up as a sniper.
Now i know that angry doesnt think that bunnyhopping is bad but seriously it gets really annoying when you spend half for magazines killing one guy. NOW I AM NOT SAYING THAT WE SHOULD BAN BUNNYHOPPING, I AM SAYING WE SHOULD BAN EXCESSIVE BUNNYHOPPING. because if the guy just hops all the way to a flag that if over 50 meters away it just shows that that guy cant fight like everyone else and needs to be a cheater(couldnt find another word to use) to get points.
And about the attacking the uncaps subject i would agree that only spec ops should be alowwed to attack if the enemy has other flags but if the uncap is the only flag that they have. Then u should be allowwed to show the enemy how bad they are a gaining and defending flags. Instead of waiting for them to capture a flag( a bunch of BS).
That is all i have to say, =SWF= brusingbruno
|
|
|
Post by swfwebmaster on Jun 3, 2008 13:56:34 GMT 1
=SWF=sfscriv updated his post. It is the third from the bottom.
|
|
gendarth
Excellent Contributor
www.spartanwarfighters.net
Posts: 301
|
Post by gendarth on Jun 4, 2008 14:03:26 GMT 1
I agree with the last part of your post scriv. If the team sucks that badly that they can't get or keep a flag, they should be humiliated even more. If their not gonna do anyting but just stand there like an idiot, then yes they deserve a purple hearts.
|
|
ArEs
Excellent Contributor
www.spartanwarfighters.net
Posts: 430
|
Post by ArEs on Jun 6, 2008 19:56:00 GMT 1
Another thing to take into consideration is how populated our server will be. If we can manage to maintain a population there .. it could become our top recruiting medium. On the other hand, a clan server won't be here until we do have more members, and thus bigger meetings .. giving less need to having a population or strangers.
|
|
yarik
Contributor
Posts: 8
|
Post by yarik on Jun 7, 2008 1:30:35 GMT 1
Yea, seriously guys I think there should aonly be 2 rules ,... "no baseraping" and "commander have do there job" ! All the rest like "no bunnyhopping" forget that crap. They are techniques and tactics used in the BF2 virtual war, so it's allowed ! Like seriously, i dont like when admins kick cuz of bunnyhopping. It's gay.
And, if u give ingame admin to you the members of your clan or wtv make sure they don't kick players for stupid stuff. For example, when an admin gets killed too much by the same guy ... he claims the the better player is using hacks and he kicks him. Ensure u r 100 % sure he hacking before kicking him.
i was a leader of a clan before and we had a server and stuff so i now all this stuff. If u need help with something, im here to help ya ... Just let me know.
|
|
yarik
Contributor
Posts: 8
|
Post by yarik on Jun 7, 2008 1:32:18 GMT 1
lol. I remember instance when i was playing in a noobish server and i was killing the admin so baddddd that he got a purple heart.
He kicked me for a high ping of 40 .. damn
|
|
|
Post by angrytomass on Jun 7, 2008 8:48:38 GMT 1
Yep, I agree with you yarik. I got kicked a little while ago for 'hacking'! I wouldn't know how to hack! I've never even looked into it.
I was killing an admin too much he felt I must be cheating. I think most of our clan agrees that the fewer rules the better.
=SWF=Angry
|
|