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Post by pershainovitsh on May 24, 2012 16:27:12 GMT 1
A great thread on the official FH forum about Murphy's laws and how it applies on FH2. fhpubforum.warumdarum.de/index.php?topic=17167.0A lot of them have happened to me. Like when an anti-tank kit is crucial, they are limited and all are taken. When you finally get the AT kit, the enemy tank blows up immediately before you even get to aim at it. Or if you watch an area with a machine gun for five minutes without seeing a single enemy, a whole squad runs up to you the moment you get up or switch to a pistol. Or if you are waiting for a vehicle or a special pick-up kit to appear, just when you've had enough of waiting and sprint to the front the vehicle/kit appears and someone else takes it. There is never any artillery support when needed. I've given spots for artillery countless times because I usually am the squad leader and take the officer kit which has the binoculars. And if there is friendly arty, it's either an extremely bad shot or is firing at other spots. And if you need backup no one is available. In this way this is a realistic WWII deciption. And when you are running behind an enemy tank with AT equipment in your hands, a friendly shoots you.
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