Post by pershainovitsh on Jan 8, 2012 16:43:38 GMT 1
Some background: Tom Clancy is an American writer. Some of his books have also been filmed, like Hunt for Red October, Patriot Games and Sum of All Fears. In those films you can see actors such as Harrison Ford, Sean Connery, Alec Baldwin, Ben Affleck and Morgan Freeman.
But why is this in the Other Video Games sub-forum?
Because there are a couple of video game series that bear Clancy's name. There are three major series, and some lesser ones. The major ones are Splinter Cell, Ghost Recon and Rainbow Six. You probably have heard of them.
Rainbow Six is actually based on a book (written by Clancy of course), which I've read and I liked it. You control and anti-terrorist unit called Rainbow Six. Before you go to the mission, you select your team, put them in squads (maximum amount of people in a squad is 4), arm them, and then you plan the mission. You are given a map of the mission area, and you plan how is your team going to clear the entire level. For example, you can order your team to enter a room by throwing a flahsbang in first. There is too much in it to explain in one post, so I'll leave it here.
I and Spartan own Rainbow Six: Rogue Spear, which is a sequel to he first one. It may have been done in 2000, but it's still amazing.
Another major one is Ghost Recon. In gameplay it is similiar to Rainbow Six, but this time you don't plan the mission beforehand. Instead you can give orders in the middle of the mission. Spartan already made a thread of the game, so that's all I'm going to say about it for now.
spartanwf.proboards.com/index.cgi?board=games&action=display&thread=1432
And then, the best one in my opinion: Splinter Cell. You play as a cover operations agent, who must use stealth to accomplish his missions. Unlike the other Tom Clancy games that I mentioned earlier, you play it from a third person viewpoint, and you work alone in the field. You do have people speaking to your earpiece and sometimes there are contacts on location, but that's it. You're on your own.
To make your missions easier, you have a wide variety of gadgets to use. The basic ones are night-vision goggles (the Splinter Cell series trademark, although they can also be found from Ghost Recon and rainbow Six as well) and thermal goggles, which you will be using quite a lot, and then some stuff you don't see on other games: spy cameras you shoot to walls, sticky shockers to stun your enemies, wall mines that detect movement... And that's not all, the hero, Sam Fisher can do a lot of things even without the gadgets. He is basically a ninja. He may be old and he can't run very fast, but he can sneak slowly and without making a sound, and he can climb really well. You have to think differently than in most games: if you see a ledge that leads to a higher level, the chances are that you can climb it.
Fisher doesn't need even weapons, he's extremely lethal on his own. In Chaos Theory, the third and the best installation on the series, he can use a knife to kill enemies up close, and krav maga to knock them out.
Here's a special thing: you can finish almost all the levels without killing anyone. That is possible thanks to the non-lethal martial arts techniques he uses, and the non-lethal equipment. One way to avoid killing an enemy is to go around him and let him be. You can throw an empty can to distract him and sneak behind his back. And why should you do this? You don't get a bonus for doing it, other than a mission rating which goes from 0 % to 100%, but the NPC's feel so alive you feel bad for killing them. Most of the time they are just ordinary guards with their problems. The dialogue between them brings them to life. They are not some evil nazis that deserve to die. They are just doing their jobs. But, most of the time you are given "fifth freedom", meaning you can kill them if you like. It's up to you.
The best Splinter Cell is the third one, Chaos Theory (made in 2005). I own it (and have played through it about five times), and sfscriv owns it too. He just hasn't played it yet.
One thing that is in common with these three games is the co-op. You can play with your friends against the computer in the campaign levels. I think that in Ghost Recon you can have up to 16 players, in Rainbow Six at least 8, and in Splinter Cell two.
I would strongly recommend trying these games. We had so much fun last night (or morning...) in Ghost Recon when we played a level for nearly two hours, and having more players would probably increase the chances of completing the mission and without a doubt increase the amount of fun. They might be old, but that definitely doesn't mean they are bad. Far from it.
But why is this in the Other Video Games sub-forum?
Because there are a couple of video game series that bear Clancy's name. There are three major series, and some lesser ones. The major ones are Splinter Cell, Ghost Recon and Rainbow Six. You probably have heard of them.
Rainbow Six is actually based on a book (written by Clancy of course), which I've read and I liked it. You control and anti-terrorist unit called Rainbow Six. Before you go to the mission, you select your team, put them in squads (maximum amount of people in a squad is 4), arm them, and then you plan the mission. You are given a map of the mission area, and you plan how is your team going to clear the entire level. For example, you can order your team to enter a room by throwing a flahsbang in first. There is too much in it to explain in one post, so I'll leave it here.
I and Spartan own Rainbow Six: Rogue Spear, which is a sequel to he first one. It may have been done in 2000, but it's still amazing.
Another major one is Ghost Recon. In gameplay it is similiar to Rainbow Six, but this time you don't plan the mission beforehand. Instead you can give orders in the middle of the mission. Spartan already made a thread of the game, so that's all I'm going to say about it for now.
spartanwf.proboards.com/index.cgi?board=games&action=display&thread=1432
And then, the best one in my opinion: Splinter Cell. You play as a cover operations agent, who must use stealth to accomplish his missions. Unlike the other Tom Clancy games that I mentioned earlier, you play it from a third person viewpoint, and you work alone in the field. You do have people speaking to your earpiece and sometimes there are contacts on location, but that's it. You're on your own.
To make your missions easier, you have a wide variety of gadgets to use. The basic ones are night-vision goggles (the Splinter Cell series trademark, although they can also be found from Ghost Recon and rainbow Six as well) and thermal goggles, which you will be using quite a lot, and then some stuff you don't see on other games: spy cameras you shoot to walls, sticky shockers to stun your enemies, wall mines that detect movement... And that's not all, the hero, Sam Fisher can do a lot of things even without the gadgets. He is basically a ninja. He may be old and he can't run very fast, but he can sneak slowly and without making a sound, and he can climb really well. You have to think differently than in most games: if you see a ledge that leads to a higher level, the chances are that you can climb it.
Fisher doesn't need even weapons, he's extremely lethal on his own. In Chaos Theory, the third and the best installation on the series, he can use a knife to kill enemies up close, and krav maga to knock them out.
Here's a special thing: you can finish almost all the levels without killing anyone. That is possible thanks to the non-lethal martial arts techniques he uses, and the non-lethal equipment. One way to avoid killing an enemy is to go around him and let him be. You can throw an empty can to distract him and sneak behind his back. And why should you do this? You don't get a bonus for doing it, other than a mission rating which goes from 0 % to 100%, but the NPC's feel so alive you feel bad for killing them. Most of the time they are just ordinary guards with their problems. The dialogue between them brings them to life. They are not some evil nazis that deserve to die. They are just doing their jobs. But, most of the time you are given "fifth freedom", meaning you can kill them if you like. It's up to you.
The best Splinter Cell is the third one, Chaos Theory (made in 2005). I own it (and have played through it about five times), and sfscriv owns it too. He just hasn't played it yet.
One thing that is in common with these three games is the co-op. You can play with your friends against the computer in the campaign levels. I think that in Ghost Recon you can have up to 16 players, in Rainbow Six at least 8, and in Splinter Cell two.
I would strongly recommend trying these games. We had so much fun last night (or morning...) in Ghost Recon when we played a level for nearly two hours, and having more players would probably increase the chances of completing the mission and without a doubt increase the amount of fun. They might be old, but that definitely doesn't mean they are bad. Far from it.